
ASL Annual '92
A game by Perry Cocke, Chuck Goetz, Pat Jonke, Brian Martuzas, Rick Troha, Rob Banozic, Jay Kaufman, Charles Markuss, Rex A. Martin, Mark C. Nixon, Steven Swann
2 Players 120 minutes Extreme
Dice Rolling, Hexagon Grid, Modular Board, Secret Unit Deployment, Simulation, Worker Placement, Different Worker Types
Wargame, World War II
Description
The ASL Annual '92 is a thrilling expansion for the Advanced Squad Leader board game, designed by a team of experienced game designers including Perry Cocke, Chuck Goetz, and Pat Jonke, among others. Released in 1992, this game is perfect for two players who are looking for a challenging and immersive World War II wargame experience. With a playtime of around 120 minutes, you'll need to set aside a few hours to dive into the intricate world of ASL Annual '92. The rules can be complicated, even for seasoned board game enthusiasts, but the payoff is well worth the investment of time and effort. As you delve into the game, you'll encounter a range of exciting scenarios, from the desert landscapes of North Africa to the intense battles of Europe. The game features a modular board, hexagon grid, and secret unit deployment, which adds a layer of strategy and unpredictability to each gameplay experience. With different worker types and the ability to roll dice, you'll need to use all your wits and tactical prowess to outmaneuver your opponent. Whether you're a fan of simulation games, worker placement, or just looking for a new challenge, the ASL Annual '92 has something to offer. So gather a friend, clear your schedule, and get ready to experience the thrill of World War II combat in a whole new way.
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