Board game, 1861: Railways of the Russian Empire & 1867: Railways of Canada

1861

Railways of the Russian Empire & 1867: Railways of Canada


  A board game by Ian D. Wilson

 3 - 6 Players   180 - 360 minutes   High 

  Victory Points as a Resource, Tile Placement, Network and Route Building, Auction/Bidding, Ownership, Market, Stock Holding

  Economic, Trains

  View onBoardGameGeek

Friends and Communities with 1861

ᕙ( • ‿ • )ᕗ

Find friends and places with this board game.
Create a free account to explore.

Description

In 1861/1867 Railways of Russia/Canada, you're an investor seeking to build your fortune by helping the Russian and Canadian governments develop their railway networks in the mid-19th century. However, beware - the governments have a tendency to absorb fledgling rail companies, so you'll need to stay on your toes to avoid losing your investments. This game, designed by Ian D. Wilson, is a classic example of the 18xx system of train games, offering a depth of gameplay that will keep you coming back for more. With gameplay that can last anywhere from 180 to 360 minutes, 1861/1867 Railways of Russia/Canada is perfect for a group of 3 to 6 players looking for a challenging and engaging experience. The game introduces new mechanics in phases, starting with simple operations and gradually increasing in complexity, making it a great entry point into the 18xx system.

Expansions

1864: Forty-Niner
1864

Forty-Niner

  2 - 6 Players

 0 minutes

 Unknown 

Similar Board Games

Irish Gauge
Irish Gauge

  3 - 5 Players

 60 minutes

 Low 

1830: Railways & Robber Barons
1830

Railways & Robber Barons

  2 - 7 / 3 - 6 Players

 180 - 360 minutes

 High 

Imperial Steam
Imperial Steam

  2 - 4 Players

 120 minutes

 High 

1846: The Race for the Midwest
1846

The Race for the Midwest

  3 - 5 Players

 120 - 240 minutes

 High 

Wabash Cannonball
Wabash Cannonball

  2 - 6 / 3 - 5 Players

 30 - 60 minutes

 Medium 

The Great Zimbabwe
The Great Zimbabwe

  2 - 5 Players

 90 - 150 minutes

 High 

1862: Railway Mania in the Eastern Counties
1862

Railway Mania in the Eastern Counties

  1 - 8 / 1 - 6 Players

 120 - 300 minutes

 Extreme 

18Chesapeake
18Chesapeake

  2 - 6 / 3 - 6 Players

 150 - 210 minutes

 High 

Steam
Steam

  3 - 6 / 3 - 5 Players

 90 minutes

 Medium 

Shikoku 1889
Shikoku 1889

  2 - 6 / 3 - 5 Players

 180 - 240 minutes

 High