
3012
A board game by Charlie Tyson
2-4 Players 60 minutes Low
Deck, Bag, and Pool Building
Card Game, Science Fiction
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Description
In the year 3012, humanity has mutated into five clans, all vying for dominance in the Yucatan jungle. Players take on the role of one of these clans, starting with a small deck of Scout cards that provide the gold needed to make purchases. As they progress, they can buy Ally and Weapon cards to boost their combat skills, and reveal Action cards to gain benefits and remove them from play. With a unique blend of deck, bag, and pool building mechanics, 3012 offers a thrilling experience for 2 to 4 players. The game is easy to learn, but challenging to master, with multiple points of interaction that keep players engaged throughout. As players face off against beasts in the Encounter decks, they'll need to strategize and cooperate to emerge victorious. The game ends when one Hero reaches Level 5, and the player with the most victory points is declared the winner.
