
4 Gods
A board game by Christophe Boelinger
2-4 Players 15-30 minutes Low
Area Majority / Influence, Tile Placement
Puzzle, Real-time
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Description
In 4 Gods, a real-time tile-laying game, 2 to 4 players create a world one tile at a time, competing to win followers for their chosen god. The game is easy to learn, and playtime is quick, lasting between 15 to 30 minutes. Players start with two random tiles and simultaneously build the world by placing tiles in a cardboard frame, ensuring each tile is adjacent to two sides and matches the surrounding landscapes. As players build the world, they can claim a god and send prophets to claim sections of the landscape, earning points for occupied cities and landscapes with the most prophets. The game ends when the world is filled, and the god with the most points wins, with bonuses awarded for the largest and most distinct landscape masses. Designed by Christophe Boelinger and published in 2016, 4 Gods is a puzzle game that requires strategic thinking and quick decision-making, making it a fun and engaging experience for players.
