
Small World
Tunnels
A game by Philippe Keyaerts
2 - 6 Players 80 minutes Low
Area Majority / Influence, Area Movement, Dice Rolling, Variable Player Powers
Civilization, Fantasy, Territory Building
Description
Get ready to dig deep and expand your gaming experience with Small World: Tunnels, a thrilling expansion that combines the worlds of Small World and Small World Underground. Designed by Philippe Keyaerts, this 2011 release allows up to six players to compete at the same time, navigating through a dozen cavern markers that serve as tunnel entrances and exits between the two game boards. With easy-to-learn rules, players can focus on strategizing and outmaneuvering each other to claim territory and emerge victorious. As you delve into the world of Small World: Tunnels, you'll discover a unique blend of area majority, influence, area movement, dice rolling, and variable player powers that will keep you on the edge of your seat. With a playtime of 80 minutes, you'll have plenty of time to explore the fantasy realm, build your civilization, and tunnel your way to success. Whether you're a fan of the original Small World or Small World Underground, this expansion offers a fresh and exciting way to experience the game, and its pieces can also be found in the Small World: Realms expansion. So gather your friends, set up the boards, and get ready to tunnel your way to victory in Small World: Tunnels.
Friends and Places with Small World
Expansion for
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