
Root
The Homeland Expansion
A game by Joshua Yearsley
2 - 5 Players 60 - 90 minutes High
Action Points, Action Queue, Action Retrieval, Area Majority / Influence, Area Movement, Dice Rolling, Hand Management, Multi-Use Cards, Negotiation, Point to Point Movement, Sudden Death Ending, Take That, Variable Player Powers
Animals, Fantasy, Negotiation, Territory Building, Wargame