
Keydom
A game by Richard Breese
2 - 5 Players 90 minutes Medium
Auction/Bidding, Multiple-Lot Auction, Set Collection, Worker Placement
Bluffing, Fantasy, Medieval
Description
Keydom is a medieval-themed board game where 2 to 5 players take on the roles of families of professionals, such as stonemasons or fishermen, all vying for control and power. Designed by Richard Breese, this game of normal complexity is easy to learn for those familiar with board games, and a typical play session lasts around 90 minutes. Players use a combination of auction and bidding mechanics, along with worker placement and set collection, to outmaneuver each other and achieve their goals. With elements of bluffing and fantasy, the game is full of exciting twists and turns. As players navigate the board, they'll need to balance their resources and make strategic decisions about how to use them. Will they focus on acquiring special actions, magical spells, or pieces of the royal Keylore? The ultimate goal is to be the first player to collect all three pieces of regalia and make their way to the throne room, where they'll be crowned the winner. With its unique blend of mechanics and themes, Keydom is a engaging and challenging game that's sure to appeal to fans of medieval fantasy and strategic gameplay. First released in 1998, Keydom has stood the test of time, and its re-tooled version, Aladdin's Dragons, was released in 2000, introducing the game to a new audience.
Friends and Places with Keydom
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