Board game, Werewolf

Werewolf


A game by Dimitry Davidoff, Andrew Plotkin

8 - 24 Players60 minutesSimple

Hidden Roles, Negotiation, Player Elimination, Role Playing, Roles with Asymmetric Information, Team-Based Game, Traitor Game, Variable Player Powers, Voting

Bluffing, Deduction, Horror, Murder/Mystery, Negotiation, Party Game

Source - BoardGameGeek

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Description

In the classic game Werewolf, a small town is plagued by a secret threat. Each player takes on a hidden role, either as a Werewolf, Villager, or Seer, and must navigate the dangers of the night and day phases. The game is simple to learn, but full of social intrigue and deduction, making it a great fit for large groups of 8 to 24 players. As the game unfolds, Werewolves secretly target Villagers, while the Seer tries to uncover their identities. During the day, the remaining Villagers must work together to figure out who among them is a Werewolf, and vote to eliminate them. With its unique blend of negotiation, bluffing, and role-playing, Werewolf is a thrilling party game that's been entertaining players since 1986, and can be played with minimal equipment, making it perfect for any gathering.

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