Board game, Seasons

Seasons


A game by Régis Bonnessée, Régis Bonnessée

2 - 4 Players60 minutesMedium

Drafting, Dice Rolling, Die Icon Resolution, Hand Management, Card Drafting, Tags, Take That, Turn Order: Progressive, Victory Points as a Resource

Card Game, Fantasy

Source - BoardGameGeek

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Description

In the world of Seasons, the greatest sorcerers have gathered to compete in a legendary tournament that will determine the new archmage of the kingdom of Xidit. As a wizard, you'll need to equip yourself with magical items and summon faithful familiars to aid you in the challenge. The game is divided into two phases, starting with a card draft where you'll establish your 9-card deck and strategy. As the game progresses, you'll roll dice to determine actions, such as increasing your gauge, harvesting energy, crystallizing energy, or drawing new cards. Each player can choose only one die per turn, and the unchosen die will move the time track forward. With changing seasons and varying energy exchange rates, you'll need to adapt your strategy to accumulate crystals and victory points. The player with the highest score at the end of the game will be crowned the winner, making Seasons a tactical and exciting game for 2 to 4 players.

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