Board game, World at War: Eisenbach Gap

World at War

Eisenbach Gap


A game by Mark H. Walker, Olivier Revenu, Jim Snyder

2 Players90 minutesMedium

Chit-Pull System, Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Simulation

Modern Warfare, Wargame

Source - BoardGameGeek

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Description

World at War: Eisenbach Gap is a tactical action game that drops you into the intense world of modern warfare. Published in 2007, this game was designed by Mark H. Walker, Olivier Revenu, and Jim Snyder, and it's a platoon level simulation that focuses on command, control, and the unpredictable nature of war. With a playtime of 90 minutes, it's a game that will keep you on the edge of your seat as you navigate the challenges of combat. As a game of normal complexity, World at War: Eisenbach Gap is easy to learn for fans of board games, and its engaging gameplay makes it a blast to play. With mechanics like chit-pull system, dice rolling, and grid movement, you'll need to use all your strategic skills to outmaneuver your opponent. Designed for 2 players, this game is a great way to experience the thrill of modern warfare in a fun and competitive way.

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