
BattleTech
Alpha Strike
A game by Kirk Alderfer, Ray Arrastia, Herbert A. Beas II, Joshua Franklin, Matt Murray, Bryan Nystul, Rick Sardinas, Jason Schmetzer, Paul Sjardijn, Joel Steverson, Ray Arrastia
0 - 2 Players 120 minutes Medium
Dice Rolling, Role Playing, Variable Player Powers
Book, Miniatures, Science Fiction, Wargame
Description
In the world of BattleTech, the Great Houses have been fighting for centuries to reclaim the glory of the fallen Star League, with elite MechWarriors battling across hundreds of worlds. The arrival of the Clans, descendants of the lost Star League army, has only raised the stakes. BattleTech: Alpha Strike is a fast-paced expansion of the BattleTech game, designed for modern tabletop miniatures wargamers. This game brings the ability to wage war on land, sea, and air, using the Quick-Strike game system, and supports both hex-based and hexless gameplay. With its focus on the Clan Invasion, BattleTech: Alpha Strike streamlines the classic BattleTech gameplay, using Unit Cards to represent each BattleMech or game unit. Players use their forces to achieve objectives, typically by defeating or destroying opposing forces. The game's design allows for faster gameplay than the classic version, while still providing a rich and immersive experience. Complete with sample armies and a ready-to-play campaign system, all you need to get started is this book, dice, miniatures, and tabletop terrain. With BattleTech: Alpha Strike, you can fight for control of the Inner Sphere, one world at a time, in a game that's easy to learn and fun to play, even for those familiar with board games.