
The Guild of Merchant Explorers
A game by Matthew Dunstan, Brett J. Gilbert
1 - 4 Players 45 minutes Low
Bingo, Chaining, Hexagon Grid, Hidden Victory Points, Line Drawing, Network and Route Building, Pattern Movement, Solo / Solitaire Game
Adventure, Exploration, Fantasy, Nautical
Description
In The Guild of Merchant Explorers, players embark on an adventure of exploration and discovery, navigating a hexagon grid to establish new cities and complete areas on their personal map board. With easy-to-learn rules, 1 to 4 players can dive into this 45-minute game, using terrain cards to guide their cube placement and create linked connections between locations to score bonus points. As players explore, they can discover treasure from capsized ships, giving them special placement capabilities, and complete common objectives to earn points. With multiple copies of four different maps, the game offers high replayability, and its design even allows for remote play. Published in 2022, The Guild of Merchant Explorers is a thrilling base game with a fantasy nautical theme, and its simplicity makes it accessible to new players, while its depth keeps experienced players engaged.