
World at War
America Conquered
A game by Mark H. Walker
2 Players 240 minutes Medium
Chit-Pull System, Dice Rolling, Hexagon Grid
Wargame
Description
The world as we knew it is gone, ravaged by a limited but devastating nuclear exchange. The remnants of America's military, aided by a handful of NATO allies, must now fight to hold their own soil against a formidable array of enemies, including Cuba, Nicaragua, and their Central and South American allies. In World at War: America Conquered, you'll take command of formations of tanks, infantry, and other units, using a combination of strategy and luck to outmaneuver your opponent. With a playtime of 240 minutes, this game is a true test of endurance and tactical prowess, perfect for experienced board game enthusiasts who are familiar with games of normal complexity. As you navigate the battle-scarred landscape, you'll encounter a mix of old and new equipment, from museum-worthy relics to cutting-edge tech. The game's chit-pull system and dice rolling mechanics add an element of unpredictability, while the hexagon grid provides a detailed and immersive battlefield. With the introduction of new units like airboats and Texan cavalry, as well as unique terrain features like swamps and destroyed cities, every game is a thrilling and unpredictable ride. Designed by Mark H. Walker and first published in 2013, World at War: America Conquered is a wargame that will challenge and engage you, pushing your strategic skills to the limit as you fight for control of a shattered America.
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