
Go/Stop
A game by Taiju Sawada
2 - 6 Players 10 minutes Simple
Simultaneous Action Selection
Bluffing, Card Game
Description
Go/Stop is a fast-paced and thrilling card game that's all about snagging the highest point cards. Designed by Taiju Sawada and published in 2005, this game is perfect for a quick gaming session with friends, lasting only 10 minutes and accommodating 2 to 6 players. The rules are incredibly simple, making it easy to dive right in and start playing. Each player starts with a set of identical cards, including five "go" cards and one "stop" card, which they'll use to bid on point cards drawn from the deck. The game is all about bluffing and strategic simultaneous action selection, as players secretly decide whether to bid "go" or "stop" on each point card. If only one player bids "stop", they get to keep the card and the game ends, with the points being resolved. But if multiple players bid "stop", or if no one does, the card is cancelled out and the game continues. This creates a fun and unpredictable dynamic, as players try to outmaneuver each other to get the highest points. With its unique twist on traditional card games, Go/Stop offers a fresh and exciting experience that's sure to keep you coming back for more.
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