
Sphex
A game by Cameron Browne, Stephen Tavener
2 Players 10 minutes Low
No associated mechanics.
Abstract Strategy
Description
Sphex is a fast-paced and strategic board game designed by Cameron Browne and Stephen Tavener, first published in 2011. This abstract strategy game is perfect for two players looking for a quick but challenging match, with each game lasting around 10 minutes. The rules are easy to learn, making it accessible to new players, but don't let that fool you - Sphex requires careful planning and tactical thinking to outmaneuver your opponent. The game takes place on a 4x4 grid, where players take turns placing balls of their color, trying to create a chain that connects two opposite sides of the board. The twist is that each turn allows you to place two balls, and you also have the option to add a neutral ball to the mix, adding a layer of complexity to your strategy. As the game unfolds, the board becomes a battleground of white and black balls, each player trying to outmaneuver the other to achieve the winning connection. With its simple yet engaging gameplay, Sphex is a great choice for fans of abstract strategy games looking for a fun and competitive experience.
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