
Castle of Magic
A game by Rick Smith
4 - 6 Players 90 minutes Medium
Role Playing
Adventure, Deduction, Fantasy
Description
In the Castle of Magic, you and your fellow players embark on a thrilling adventure to reclaim the lost items of Power and cast the Ritual Spell. As a member of one of three Wizard Guilds, you'll navigate the castle's secrets and dangers, all while uncovering the intentions of your mysterious companions. With three countries to vie for - Marus, Kida, or Sorrell - you'll need to discover which Item of Power is required to rule your chosen land. The game is designed for 4 to 6 players, and with a playtime of 90 minutes, you'll be fully immersed in the world of magic and fantasy. As you delve deeper into the castle, you'll encounter role-playing elements that bring the game to life. With a normal level of complexity, fans of board games will have no trouble learning the rules, and the game's designer, Rick Smith, has crafted an experience that's both challenging and engaging. First published in 1991, Castle of Magic has stood the test of time, offering a unique blend of adventure, deduction, and fantasy elements. As you work to cast the Ritual Spell, you'll need to be mindful of the eight possible outcomes, some of which can be deadly. Will you form alliances with other players or work alone to achieve your goals? The choice is yours in this captivating game of magic and mystery.
Friends and Places with Castle of Magic
Expansions
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