
Cityfight
Modern Combat in the Urban Environment
A game by Joseph M. Balkoski, Stephen A. Donaldson
2 - 3 Players 360 minutes High
Action Points, Dice Rolling, Grid Movement, Hexagon Grid, Secret Unit Deployment, Simulation, Simultaneous Action Selection
Modern Warfare, Wargame, Party Game
Description
Cityfight: Modern Combat in the Urban Environment is a highly detailed and immersive tactical simulation of post World War II combat in urban areas. Players take on the roles of platoon, company, or battalion commanders, tasked with completing a variety of offensive or defensive missions in a built-up environment. With limited intelligence on enemy forces, the game features a unique "double-blind" system, where players manage their own troops on their own map, while their opponent does the same, adding an extra layer of strategy and uncertainty to the game. As players navigate the urban terrain, they must utilize specialized units such as sappers, snipers, and flamethrowers to outmaneuver their opponents. The game includes 20 scenarios, ranging from historical conflicts to hypothetical situations involving NATO, Soviet, Chinese, and irregular forces, providing hours of engaging gameplay. With a playtime of 360 minutes, Cityfight is a game that requires dedication and strategy, but offers a rich and rewarding experience for fans of modern warfare and wargames. Despite its complexity, the game's realistic simulation of urban combat makes it a compelling choice for those looking for a challenging and immersive gaming experience.
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