
Voidfall
A game by Nigel Buckle, Dávid Turczi
1 - 4 Players 90 - 240 minutes Extreme
Command Cards, Cooperative Game, Events, Grid Movement, Hand Management, Hexagon Grid, Modular Board, Solo / Solitaire Game, Variable Player Powers, Area-Impulse
Civilization, Economic, Science Fiction, Space Exploration
Description
In Voidfall, you'll embark on a thrilling adventure through space and time, navigating the complexities of a galactic empire on the brink of collapse. As the leader of a Great House, you'll need to balance resource management, technological advancements, and strategic decision-making to push back against the Voidborn, an ancient cosmic entity threatening to destroy the empire. With a unique blend of 4X and Euro game elements, Voidfall offers a deeply immersive experience that's both challenging and rewarding. With multiple playable houses, variable map setups, and a range of game modes, including solo, cooperative, and competitive play, Voidfall promises high replayability and depth. As you play through three cycles, each with its own game-altering events and scoring conditions, you'll need to carefully sequence your focus cards to develop technologies, manage infrastructure, and conquer new sectors. With deterministic space battles and a focus on strategic planning, Voidfall is a game that will keep you on the edge of your seat.