
Onslaught
A game by Douglas Niles
2 Players 240 minutes Medium
Action Points, Dice Rolling, Hexagon Grid
Wargame, World War II
Description
Onslaught is a World War II wargame that drops you into the midst of the Western Allied campaign, from the aftermath of the Normandy invasion to the crucial crossing of the Rhine. Designed by Douglas Niles and first published in 1987, this game is all about strategic planning and adaptability. With its normal complexity level, fans of board games will have no trouble diving in and learning the ropes. The game is designed for 2 players and typically takes around 240 minutes to play, so be prepared to settle in for an epic battle. The game's mechanics are what really make it shine. The unpredictable turn order, determined by dice rolling, adds an element of excitement and challenge. Players must carefully manage their limited supply points to activate units and make the most of their turns. The goal is to outmaneuver your opponent, whether you're the Allied player trying to break out of the beachhead and push towards Germany, or the German player working to contain the Allies and deny them valuable supply ports. With its large hex grid map and straightforward gameplay, Onslaught is a thrilling and immersive experience that will keep you on the edge of your seat until the very end, when victory is determined by the balance of forces on either side of the Rhine.
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