
Melee
A game by Steve Jackson
2 Players 15 minutes Low
Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Scenario / Mission / Campaign Game, Simulation, Variable Player Powers
Adventure, Fantasy, Wargame
Description
Melee is a classic board game of pre-gunpowder individual combat that's easy to learn and quick to play. Designed by Steve Jackson, this 1977 game is all about strategic fighting on a hex map, where two players face off in an arena. Each fighter has their own strengths and weaknesses, rated for Strength and Dexterity, and can be equipped with various weapons and armors to gain an advantage. With a playtime of just 15 minutes, Melee is the perfect game for a quick showdown, and its simple rules make it accessible to new players. As a game of adventure and fantasy, Melee combines elements of wargaming and simulation to create a thrilling experience. Players use dice rolling and grid movement to navigate the hex map and outmaneuver their opponent, with line of sight and movement points adding an extra layer of strategy. With its rich history and influence on later games, including the popular GURPS system, Melee is a must-play for fans of tabletop gaming. Whether you're a seasoned gamer or just looking for a fun and fast-paced game, Melee is sure to deliver, and its compact design makes it easy to take on the go.
Friends and Places with Melee
Expansions

Death Test
1 - 5 Players
30 minutes
Low

Death Test 2
1 - 5 Players
30 minutes
Low

Grail Quest
1 - 5 Players
60 minutes
Medium

Master of the Amulets
1 - 5 Players
120 - 180 minutes
Low

Orb Quest
1 - 5 Players
60 minutes
Low

Security Station
0 - 1 Players
180 minutes
Low

Treasure of the Silver Dragon
1 - 6 Players
180 minutes
Low
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