
The Science and Seance Society
A game by Daniel Newman, Daniel Newman
2 Players 15 - 30 minutes Low
Dice Rolling, Hand Management, Race, Take That
Card Game, Dice
Description
The Science and Seance Society is a game for two players where you'll take on the role of members of a Victorian-era clandestine organization. Each player has a unique approach to dealing with a summoned chaos, with one using mystic arts and the other relying on the scientific method. The mystic arts player must arrange special double-faced tarot cards in numeric or alphabetical order, using the cards themselves to manipulate the arrangement to their advantage. The game is a race to see whose methodology is most effective, with players trying to complete their goals before their opponent or running out of resources. It's not just about individual progress, as players can also slow each other down with certain actions, adding a fun and competitive element to the game. With easy-to-learn rules and a playtime of just 15 to 30 minutes, The Science and Seance Society is a great option for a quick and engaging game night experience.
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