
Konja
A game by Simon McGregor
2 Players 30 - 60 minutes Low
Dice Rolling, Hand Management, Push Your Luck, Take That, Worker Placement
Dice, Fantasy, Mythology
Description
In Konja, two players compete as wizards, tasked with summoning a great storm to bring rain to a dry land. This 30 to 60 minute game is easy to learn and plays out over a series of rounds, with each wizard taking turns rolling dice and activating powerful spells and relics. By manipulating the dice and using their resources wisely, players can gain Gold, Magick, Power, and Clouds, all of which are essential to winning the game. As players roll the dice, they can create useful combinations to earn rewards, such as Power tokens to strengthen relic cards, Magick tokens to activate spell cards, and Gold tokens to purchase new relics. The goal is to accumulate 21 or more points worth of Clouds, which triggers the final round of the game. With its unique blend of dice rolling, hand management, and strategic planning, Konja is a thrilling game of magic and luck that will keep you on the edge of your seat until the very end.
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