
Septima
A game by Robin Hegedűs
1 - 4 Players 50 - 100 minutes High
Hand Management, Simultaneous Action Selection, Variable Player Powers
Fantasy, Mythology
Description
In the world of Septima, magic is a fading memory, but for a group of witches, it's a way of life. As the leader of their people, the Septima, nears the end of her time, witches from around the world gather to prove themselves worthy of succeeding her. Players take on the role of a witch leader, aiming to become the new Septima by mastering their craft, gaining wisdom, and building a coven of loyal followers. Through simultaneous action selection and variable player powers, players must balance their own goals with the need to work together to avoid suspicion from the townsfolk and the attention of Witch Hunters. With beautiful hand-drawn art and intuitive mechanisms, Septima is a competitive strategy game that's easy to learn but challenging to master, offering a unique blend of cooperation and competition that will keep you engaged for 50 to 100 minutes.