Board game, Munchkin 8: Half Horse, Will Travel

Munchkin 8

Half Horse, Will Travel


A game by Andrew Hackard

3 - 6 Players90 minutesLow

Dice Rolling, Hand Management, Card Drafting, Take That, Variable Player Powers

Card Game, Fantasy, Fighting, Humor

Source - BoardGameGeek

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Description

Get ready to saddle up and take your Munchkin adventures to the next level with Munchkin 8: Half Horse, Will Travel, a 112-card expansion that brings two new races to the table: Centaur and Lizard Guy. This expansion is easy to learn, so you can dive right in and start exploring the new possibilities it offers. With a playtime of 90 minutes, you'll have plenty of time to get familiar with the new cards and mechanics, and with 3 to 6 players, you can gather your friends and family to join in on the fun. As you play, you'll encounter a myriad of new cards, including race/class enhancers like Elite, Legendary, and Elder, as well as monsters like the Gecko On The Telly, Centaurpede, and the Knight Mare. The game mechanics, such as Dice Rolling, Hand Management, and Card Drafting, will keep you on your toes, and the Variable Player Powers will ensure that each game is unique. With its humorous take on fantasy and fighting, Munchkin 8: Half Horse, Will Travel is the perfect addition to your Munchkin collection, and its release in 2012 has made it a beloved part of the series, designed by Andrew Hackard. So, what are you waiting for - grab some friends, get ready to roll some dice, and start your next Munchkin adventure.

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