
Décorum
A game by Charlie Mackin, Harry Mackin, Drew Tenenbaum
2 - 4 Players 30 - 45 minutes Low
Communication Limits, Cooperative Game, Deduction, Negotiation, Roles with Asymmetric Information, Scenario / Mission / Campaign Game
Puzzle
Description
Décorum is a cooperative game where you and your partner work together to decorate your home, but with a twist - you both have different ideas of what makes you happy. The game is easy to learn, and with 30 unique scenarios, each introducing new twists and challenges, you'll have to communicate and compromise to find a solution. You'll keep your decorating conditions a secret, and respond to your partner's moves with "Love it", "Hate it", or "Fine with it" to work together towards a perfectly decorated home. As you play, you'll have to watch your partner's moves carefully and figure out why they're making certain decisions, all while trying to meet your own secret criteria. The game is a logic puzzle at its core, but it's also a game about communication and compromise, requiring you to let go of your initial strategy and work together to succeed. With a playtime of just 30 to 45 minutes, Décorum is a fun and challenging game for 2 to 4 players that will keep you coming back for more.