
Fire
A game by Werner Falkhof, Michael Sohre
2 - 5 Players 10 - 20 minutes Simple
No associated mechanics.
Action / Dexterity
Description
Fire is a classic action game that's all about finesse and a steady hand. Designed by Werner Falkhof and Michael Sohre, this 1996 game is simple to learn but challenging to master, making it a great fit for families and casual gamers. In Fire, players take turns removing rods of different sizes from a stack, trying not to cause the whole thing to come crashing down. It's a bit like Jenga, but with a fiery twist - the larger rods are worth more points, so you'll need to balance risk and reward as you play. With a playtime of just 10 to 20 minutes, Fire is a great game to break out at parties or gatherings, and it's suitable for 2 to 5 players. The rules are easy to explain, so you can get started right away, and the game's short length means you can play multiple rounds in one sitting. If you enjoy dexterity games like Karamo or Log Jam, you'll likely have a blast with Fire. Just remember, the goal is to keep the stack stable - but with the thrill of competition and the rush of adrenaline, it's not always easy to keep a cool head when the game is on the line.
Friends and Places with Fire
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