
Case Yellow, 1940
The German Blitzkrieg in the West
A game by Ted Raicer
2 Players 180 minutes Medium
Chit-Pull System, Dice Rolling, Grid Movement, Hexagon Grid, Simulation
Wargame, World War II
Description
Case Yellow, 1940: The German Blitzkrieg in the West is a board game that recreates the monumental campaign of the German invasion of Western Europe. The game is a simulation of the surprise attack that led to the defeat of four Allied national armies in just six weeks. Players take on the roles of the German and Allied forces, with the German player having the initiative and using a combination of massed tank formations, air support, and a command and control system to outmaneuver their opponent. The game mechanics, including a chit-pull system and dice rolling, add a layer of complexity and realism to the game, while the grid movement and hexagon grid provide a strategic and tactical challenge. The game is designed for two players and takes around 180 minutes to play, making it a engaging and immersive experience for those familiar with board games.
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