
Twilight of the Ottomans
World War I in the Middle East
A game by Joseph Miranda
2 Players 360 minutes Medium
Hexagon Grid
Wargame, World War I
Description
Twilight of the Ottomans: World War I in the Middle East is a game that drops you right into the midst of one of history's most pivotal moments. Designed by Joseph Miranda, this game is all about strategy and balance as two players take on the roles of the Ottoman forces and the Allied contingents, each vying for control of the Middle East during World War I. With a playtime of 360 minutes, this is a game that will keep you engaged for hours, and its normal complexity level makes it accessible to anyone familiar with board games. As you navigate the large-hex map, which spans from Mecca to the Caucasus, you'll need to manage your victory points carefully, expending them to gain reinforcements and execute actions, while also trying to gain new points by achieving strategic objectives. With a range of unit types at your disposal, including infantry, cavalry, and even early mechanized units, you'll need to think tactically about how to outmaneuver your opponent. Logistics are also crucial, as supply units can make all the difference in enhancing your movement and combat capabilities. Whether you're playing one of the shorter scenarios or the full campaign game, Twilight of the Ottomans is a game that will challenge and reward you in equal measure, making it a must-play for fans of wargames and World War I history.
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