
Mini Mastermind
A game by Mordecai Meirowitz
2 Players 10 minutes Low
Deduction
Abstract Strategy, Deduction
Description
Mini Mastermind is a classic code-breaking game that's easy to learn and fun to play. Designed by Mordecai Meirowitz and first published in 1972, it's a great example of abstract strategy and deduction in action. One player takes on the role of code-maker, creating a secret code using four colors out of six, while the other player tries to crack it in just six guesses. As the code-breaker makes their guesses, the code-maker provides clues in the form of black and white pegs, indicating correct colors in the right or wrong positions. With each clue, the code-breaker gets closer to solving the puzzle. Players switch roles after each round, and the winner is the one who cracks the code in the fewest guesses. With a playtime of just 10 minutes, Mini Mastermind is a quick and engaging game that's perfect for two players looking for a fun and challenging experience.
Friends and Places with Mini Mastermind
Similar Board Games

Just One
3 - 7 Players
20 - 60 minutes
Simple

MicroMacro
Crime City
1 - 4 Players
15 - 45 minutes
Simple

Cryptid
3 - 5 Players
30 - 50 minutes
Low

MicroMacro
Crime City – Full House
1 - 4 Players
15 - 45 minutes
Simple

Awkward Guests
1 - 8 Players
45 - 75 minutes
Low

Hues and Cues
3 - 10 Players
30 minutes
Simple

Turing Machine
1 - 4 Players
20 minutes
Medium

Black Sonata
1 Players
30 minutes
Low

Mastermind
2 Players
20 minutes
Low

Tobago
2 - 4 Players
60 minutes
Low