
Reach
A game by Patrick Engro
2 Players 20 minutes Unknown
Communication Limits, Cooperative Game, Simulation, Three Dimensional Movement, Variable Player Powers
Action / Dexterity, Card Game, Science Fiction
Description
Reach is a thrilling cooperative game for two players that drops you into the midst of a zero gravity space rescue mission. Published in 2020 by game designer Patrick Engro, this action-packed game combines communication limits, simulation, and three-dimensional movement to create a truly immersive experience. With simple rules that can be explained quickly, you and your partner can dive right into the action, working together to survive against the odds. As you play, you'll take on the roles of Commander and Field Engineer, each with unique abilities and challenges. The Field Engineer must use tools creatively to alter their momentum and reach out to the Commander, while the Commander must maneuver to grab their partner's hand and pull them to safety. But beware - every tool has a double edge, with events on the other side that can hinder your progress and drain your oxygen supply. With a playtime of just 20 minutes, Reach is a fast-paced and intense game that requires strategy, dexterity, and teamwork to win. Can you and your partner work together to succeed in this high-stakes rescue mission, or will you run out of oxygen and fail?
Friends and Places with Reach
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