
None of a Kind
A game by Günter Burkhardt
2 - 6 Players 20 minutes Simple
Pattern Building, Simultaneous Action Selection
Real-time
Description
None of a Kind is a fast-paced pattern-building game that's all about creating a unique sequence of color cards. With simple rules that can be explained quickly, 2 to 6 players can dive into a game that lasts just 20 minutes. The goal is to build a row of cards where each new card meets specific criteria, such as not repeating colors and having a different number of words. Players simultaneously flip over cards, trying to find the perfect fit for their growing row. When a player thinks they've got a long enough row, they call "Stop!" and everyone checks their work for errors. The player with the longest row gets the highest point card, and the game continues for five rounds. With its real-time gameplay and simultaneous action selection, None of a Kind is a thrilling game that requires strategic thinking and quick reflexes.
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