
Red November
A game by Bruno Faidutti, Bruno Faidutti, Christophe Madura, Jef Gontier, Jef Gontier
1 - 8 Players 60 - 120 minutes Low
Area Movement, Cooperative Game, Dice Rolling, Hand Management, Time Track
Fantasy, Humor, Nautical
Description
Red November is a cooperative game where players take on the roles of gnomes trying to survive in a submarine that's rapidly falling apart. The sub is descending, the nuclear reactor is overheating, and fires and water leaks are everywhere, all while a giant Kraken looms nearby. With limited oxygen and vodka, players must work together to solve problems, divide tasks, and sometimes make sacrifices for the greater good. As players navigate the submarine, they must manage disaster tracks for asphyxiation, heat, and pressure, all while dealing with emergencies that can lead to the loss of the sub. Each turn, players can move, perform repairs, remove obstacles, or stock up on equipment, all of which costs time and affects the chances of success. If the gnomes can survive long enough, rescue will arrive and they'll win the game, but it won't be easy in this chaotic and humorous nautical adventure.