
Mountains of Madness
A game by Rob Daviau, Rob Daviau
3 - 5 Players 60 - 90 minutes Low
Communication Limits, Cooperative Game, Dice Rolling, Grid Movement, Hand Management, Role Playing
Horror, Novel-based, Real-time
Description
In Mountains of Madness, you and your team of 3 to 5 players embark on a perilous journey to explore a mysterious mountain range in the Antarctic polar circle. As you navigate the harsh environment, you'll need to work together, communicating and coordinating your efforts to overcome obstacles and stay alive. But beware, the discoveries you make on your ascent will push your mental health to the limit, threatening to drive you mad. This cooperative game, designed by Rob Daviau and based on the novel by H.P. Lovecraft, combines elements of role-playing, dice rolling, and grid movement to create a thrilling experience. With easy-to-learn rules and a playtime of 60 to 90 minutes, you'll be fully immersed in the horror and suspense of the game. Will you be able to maintain your sanity and work together to reach the highest peak, or will the madness consume you?