
King's Court
A game by Christopher Wroth
2 Players 20 minutes Low
Grid Movement
Abstract Strategy
Description
King's Court is a classic abstract strategy game that's easy to learn and fun to play. Designed by Christopher Wroth and first published in 1986, this game is perfect for two players looking for a quick and challenging match. The game takes place on a unique 8x8 grid with rotated squares, where the central 4x4 area forms the King's Court. Players start by placing their green and orange pieces on the surrounding squares, and then take turns moving them into the Court, where the real strategy begins. As players navigate the Court, they must always have at least one piece present, or they'll lose the game. Pieces move like kings in Checkers, with no restrictions on direction, and jumps are allowed, even over your own pieces. This simple yet clever mechanic creates a game of cat and mouse, where players must think carefully about each move to outmaneuver their opponent. With a playtime of just 20 minutes, King's Court is a great game for a quick break or a fun evening with a friend. Its straightforward rules and deep strategy make it a great choice for players of all skill levels, from beginners to experienced gamers.
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