
Caro
A game by Annedore Krebs
2 - 4 Players 15 minutes Low
Pattern Building, Tile Placement
Abstract Strategy
Description
Caro is a strategy game that's all about thinking ahead and outsmarting your opponents. Designed by Annedore Krebs and first published in 2012, this abstract strategy game is easy to learn but challenging to master. Players take turns laying down squares, trying to create scoring color combinations that will rack up the points. The catch is that space is limited, and not every combination is allowed, so you'll need to think carefully about where to place each square. With two to four players, Caro is a great game for families or small groups of friends. Games are quick, lasting only about 15 minutes, but they're packed with excitement and challenge. As you try to build patterns and block your opponents, you'll need to stay focused and adapt to changing circumstances. The game mechanics of pattern building and tile placement make for a fun and engaging experience, and the simple rules mean that anyone can jump in and start playing right away. Whether you're a seasoned gamer or just looking for a fun way to spend time with friends, Caro is a great choice.
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