
PQ-17
Arctic Naval Operations 1941-1943
A game by Chris Janiec
2 Players 210 minutes High
Dice Rolling, Grid Movement, Hexagon Grid, Minimap Resolution, Secret Unit Deployment, Simulation
Aviation / Flight, Nautical, Wargame, World War II
Description
PQ-17 is a 2-player game of World War II air-naval operations in the Barents and Norwegian Seas, where the Allied player strives to pass convoys to and from north Russia in the face of determined opposition from the Axis player. The game highlights the impact of reconnaissance, fuel, and extreme climate, making for a challenging and immersive experience. With a playtime of 210 minutes, players must navigate the complexities of naval warfare, managing resources and making strategic decisions to outmaneuver their opponent. The game features a unique blend of mechanics, including dice rolling, grid movement, and secret unit deployment, which adds a layer of uncertainty and excitement to the gameplay. With over 100 air units and a range of historical scenarios, players can experience the key actions of the campaign, from the Fleet Air Arm torpedo attack on Tirpitz to the climactic battle of PQ-18. The game's attention to detail and historical accuracy make it a must-play for fans of World War II and naval warfare.
Friends and Places with PQ-17
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