
Kaiju Crush
A game by Tim Armstrong, Justin De Witt
2 - 4 Players 45 minutes Low
Modular Board, Pattern Building, Rock-Paper-Scissors
Fighting, Territory Building
Description
Kaiju Crush is a fun and easy-to-learn game where 2 to 4 players take on the role of giant monsters, crushing buildings and fighting each other for victory points. The game is played on a modular board, where players choose to move their monster to a new location, either by playing their own movement card or a shared one, to land on and crush a city tile. The goal is to score points by collecting city tiles, meeting objectives, and winning battles against other monsters. The game features a unique intransitive combat system, where players draw territory markers with different symbols to determine the winner of a fight. With each monster having its own special abilities, the game is exciting and unpredictable, and the player with the most victory points at the end is declared the supreme monster.
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