
TREOS
A game by Arne aus dem Siepen
2 - 4 Players 40 - 80 minutes Low
Action Points, Contracts, Deck, Bag, and Pool Building, Moving Multiple Units, Point to Point Movement, Programmed Movement, Race, Simultaneous Action Selection, Turn Order: Auction, Variable Player Powers, Variable Set-up
Adventure, Exploration, Fantasy, Medieval
Description
In the world of TREOS, rumors of a lucrative luck potion have drawn you and other brave adventurers out of the safety of your hometowns and into the vast, mysterious realm. With the promise of rich rewards from courier runs, you'll need to navigate treacherous roads, avoid highwaymen, and outsmart your competition to get ahead. You'll choose from four unique, asymmetrical characters, each with their own strengths and abilities, and set out to explore the medieval landscape. As you journey through the realm, you'll encounter obstacles and challenges that will test your skills and strategy. The game is played over several rounds, with each round consisting of five phases that will keep you on your toes. You'll draw movement cards, carefully planning your next three turns and trying to outmaneuver your opponents. The map itself is a dynamic, ever-changing world, with over 1,500 possible variations, ensuring that no two games are ever the same. With its easy-to-learn rules and engaging gameplay, TREOS is the perfect adventure for 2 to 4 players looking for a thrilling experience that will keep them coming back for more. Whether you're exploring dark forests or racing to complete courier runs, TREOS is a game of strategy, skill, and a little bit of luck, all set in a richly immersive fantasy world.
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