
Commands & Colors Tricorne
The American Revolution
A game by Richard Borg
2 Players 60 - 90 minutes Low
Campaign / Battle Card Driven, Dice Rolling, Hand Management, Hexagon Grid, Modular Board, Scenario / Mission / Campaign Game, Simulation
Age of Reason, American Revolutionary War, Wargame
Description
Commands & Colors Tricorne: The American Revolution is a game that's easy to learn but offers a depth of play that will challenge even the most seasoned gamers. Based on the successful Commands & Colors game system, it introduces new concepts that add historical depth and fresh play experiences. The game's scale fluctuates, allowing players to recreate large battles and smaller skirmishes from the American Revolution, with infantry units representing anything from a few companies to entire brigades. The linear tactics of the period are faithfully recreated, with players needing to execute them effectively to gain victory, taking into account the advantages and limitations of the different armies and the terrain they fought on. The game's focus on unit morale adds a thrilling layer of uncertainty, as even units that have suffered minimal losses can break and rout from the battlefield. With 12 historical scenarios to play through, including famous battles like Bunker Hill and Guilford Courthouse, players can experience the challenges and triumphs of the American Revolution firsthand. Each scenario features a stylized battlefield map, highlighting key terrain features and the historical deployment of forces. With its unique blend of strategy, history, and excitement, Commands & Colors Tricorne: The American Revolution is a game that will keep players on the edge of their seats for 60 to 90 minutes of intense and immersive gameplay.
Friends and Places with Commands & Colors Tricorne
Expansions
Compatible With
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