
Cube Checkers
A game by Rick Gillepsie, Henry Rolling
2 Players 30 minutes Low
No associated mechanics.
Abstract Strategy
Description
Cube Checkers is a fun and strategic board game designed by Rick Gillepsie and Henry Rolling, first published in 1997. This abstract strategy game is easy to learn and plays out over about 30 minutes, making it a great option for a quick gaming session with a friend. As a two-player game, you'll be competing head-to-head to outmaneuver your opponent. The gameplay is similar to standard Checkers, but with a twist - after non-capture moves, you get to increase the number on one of your dice, adding a new layer of strategy to the game. As you progress, your pieces can become kings, allowing them to move and capture in any direction. With its simple rules and deep strategy, Cube Checkers is a great game for fans of abstract strategy and Checkers alike.
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