
Betrayal Legacy
A game by Rob Daviau, Noah Cohen, JR Honeycutt, Ryan Miller, Brian Neff, Andrew Veen
3 - 5 Players 45 - 90 minutes Medium
Cooperative Game, Dice Rolling, Events, Grid Movement, Legacy Game, Line of Sight, Map Addition, Modular Board, Player Elimination, Role Playing, Roles with Asymmetric Information, Scenario / Mission / Campaign Game, Stat Check Resolution, Storytelling, Team-Based Game, Tile Placement, Traitor Game, Variable Player Powers
Adventure, Exploration, Horror, Miniatures
Description
Betrayal Legacy is a thrilling board game that combines exploration, horror, and adventure, where 3 to 5 players take on the roles of families exploring a haunted mansion over decades. The game is a narrative-driven experience, with a prologue and 13-chapter story that unfolds over multiple play sessions, each lasting around 45 to 90 minutes. As players progress through the story, they'll uncover the dark history of the mansion and the families that dare to enter it. With its legacy game mechanics, Betrayal Legacy allows players to shape the story and create their own unique experience. Players can discover and use various tools and items, which become attached to their family's history, providing bonuses and advantages in future games. The game's modular board and variable player powers ensure that each play session is different, keeping the game exciting and unpredictable.
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