
Quadromania
A game by G. A. Ellsbury
2 Players 15 minutes Low
Pattern Building, Pattern Recognition
Abstract Strategy
Description
Quadromania is a classic abstract strategy game that's easy to learn and fun to play. Designed by G. A. Ellsbury and first published in 1987, this game is all about pattern building and recognition. Players take on the role of either the colour-player or the shape-player, each with their own unique scoring opportunities. The game consists of a 4x4 square board and 16 pieces, each featuring a different combination of four colours and four shapes. As players take turns placing pieces on the board, they'll need to think strategically about how to score points. The colour-player scores points for rows and quads with the same or different colours, while the shape-player scores points in the same way but with shapes instead. With a playtime of just 15 minutes, Quadromania is a quick and engaging game that's perfect for two players looking for a fun and challenging competition.
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