
Siesta
A game by Guido Hoffmann
2 - 4 Players 45 - 70 minutes Medium
Pattern Building, Pattern Recognition, Square Grid, Tile Placement
Abstract Strategy
Description
Get ready to bask in the strategic fun of Siesta, a captivating abstract board game designed by Guido Hoffmann. First published in 1999, this game has been delighting players for years with its unique blend of pattern building, recognition, and tile placement mechanics. In Siesta, 2 to 4 players compete to score the most points by cleverly placing Roofs, Suns, and Shadows on a square grid. The goal is to cast Shadows that will score points for you, and the more Roof and Sun combinations you create, the more points you'll rack up. As you take turns placing three pieces at a time, you'll need to think carefully about how to maximize your score. With a playtime of 45 to 70 minutes, Siesta is a game that will keep you engaged and challenged without feeling overwhelming. The rules are straightforward, making it easy for board game enthusiasts to learn and dive right in. As the game unfolds, you'll need to balance short-term gains with long-term strategy, all while trying to outmaneuver your opponents. With its simple yet elegant gameplay, Siesta is a must-try for fans of abstract strategy games. Will you be the one to emerge victorious and claim the most points, or will your opponents outshine you? There's only one way to find out – gather some friends and start playing Siesta today.
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