Board game, Spy Club

Spy Club


A game by Randy Hoyt

2 - 4 Players45 minutesLow

Action Points, Cooperative Game, Memory, Scenario / Mission / Campaign Game, Set Collection

Card Game, Deduction, Murder/Mystery

Source - BoardGameGeek

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Description

In Spy Club, you and your friends become young detectives working together to solve neighborhood mysteries. With easy-to-learn rules, 2 to 4 players can dive into a 45-minute game of clue-finding and puzzle-solving. As you play, you'll use actions to flip, draw, and trade clue cards, gaining ideas and confirming evidence to crack the case. As you play through the game's campaign mode, you'll unlock new modules and story elements, with each of the 5 games building on the last. With 40 modules and 174 cards to discover, you can play multiple campaigns and experience a different story each time. Whether you're playing a single game or a full campaign, Spy Club is a fun and interactive way to challenge your detective skills and solve the mystery before the suspect escapes.

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