
Combi-Nations
A game by Peter Joustra, Corné van Moorsel
1 - 5 Players 30 - 40 minutes Low
Hexagon Grid, Modular Board, Tile Placement
Abstract Strategy
Description
In Combi-Nations, you'll transform a desolate landscape into a thriving world of forests, grasslands, cities, and lakes, complete with matching facilities. The game is easy to learn, making it accessible to players of all skill levels, and can be enjoyed by 1 to 5 players in just 30 to 40 minutes. You'll start with a sandy land shape, built from 7 tiles of 6 hexagons each, and then cultivate your landscape by placing tiles with different land types and facilities. As you play, you'll move your Arrow pawn around the Market board to select new tiles and place them in your country, aiming to create large areas of each land type to score the most victory points. With a modular board and tile placement mechanics, each game will be unique, challenging you to think strategically and make the most of your turns. With its abstract strategy and simple rules, Combi-Nations is a fun and engaging game that's perfect for a quick play session.
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