Board game, Magus

Magus


A game by Robert J. Kuntz, Tom Wham

2 - 6 Players90 minutesLow

Action Points, Dice Rolling, Events, Negotiation, Player Elimination, Roll / Spin and Move, Set Collection, Take That, Track Movement

Fantasy, Fighting

Source - BoardGameGeek

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Description

Get ready for a magical battle of wits and strategy with Magus, a fantasy board game designed by Robert J. Kuntz and Tom Wham. First published in 1989, this classic game is perfect for 2 to 6 players looking for a fun and challenging experience that will keep them engaged for about 90 minutes. In Magus, each player takes on the role of a powerful wizard, competing to acquire and control various Power Zones on the game board. With easy-to-learn rules, players can quickly dive into the action, using a combination of dice rolling, negotiation, and clever tactics to outmaneuver their opponents. As players navigate the board, they'll need to manage their action points, collect sets, and take calculated risks to eliminate their competitors. The game is full of exciting twists and turns, with events and take-that mechanics adding an extra layer of excitement and unpredictability. Will you focus on building a strong foundation, or try to take down your opponents with bold moves? With its unique blend of strategy and social interaction, Magus is a game that's sure to delight fans of fantasy and fighting games. Whether you're a seasoned gamer or just looking for a fun night in with friends, Magus is an excellent choice, offering a thrilling experience that will keep you coming back for more.

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