
Savannah
A game by Mark Miklos
2 - 3 Players 240 minutes Medium
Campaign / Battle Card Driven, Dice Rolling, Hexagon Grid
Age of Reason, American Indian Wars, American Revolutionary War, Wargame
Description
Savannah is a game of strategy and skill that drops you into the midst of the American Revolutionary War. Designed by Mark Miklos and first published in 2005, this game is perfect for 2 to 3 players looking for a challenge that will keep them engaged for hours - we're talking 240 minutes of intense gameplay. With rules of normal complexity, fans of board games will have no trouble diving in and getting started. The game mechanics are where things get really interesting, with a hexagon grid, dice rolling, and campaign/battle card driven gameplay that will keep you on your toes. As you play through the game, you'll experience the thrill of an 18th century siege event, complete with abstract siege and bombardment tables and a random events deck that adds an extra layer of unpredictability to the game. The deck includes 55 cards that define historical events from the actual siege and assault, and players can use momentum chits to pull extra cards and gain an advantage. With the ability to play out a span of up to four weeks, Savannah offers a unique and immersive gaming experience that will transport you back in time to the battlefields of the American Revolutionary War. Whether you're a history buff or just a fan of strategy games, Savannah is sure to deliver hours of exciting and challenging gameplay.
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