Board game, High Frontier 4 All: Module 2 – Colonization

High Frontier 4 All

Module 2 – Colonization


A game by Phil Eklund, Jeffrey Chamberlain

1 - 5 Players30 - 240 minutesHigh

Auction/Bidding, Deck, Bag, and Pool Building, Hand Management, Network and Route Building, Pick-up and Deliver, Point to Point Movement, Simulation, Variable Player Powers

Civilization, Economic, Exploration, Industry / Manufacturing, Science Fiction, Space Exploration

Source - BoardGameGeek

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Description

High Frontier 4 All: Module 2 – Colonization takes the core game to new heights, literally, by introducing orbital space colonies and space pioneers. Players can now colonize and settle the solar system, going beyond just industrializing and exploiting its resources. With the addition of Bernals and Colonists, the game opens up new possibilities for exploration and expansion. As you play, you'll have the chance to upgrade your colonies and earn extra victory points, all while navigating the challenges of space exploration. With support for 1 to 5 players and a playtime of 30 to 240 minutes, this expansion offers a fresh and exciting experience for fans of the series. Whether you're a seasoned space explorer or just starting out, High Frontier 4 All: Module 2 – Colonization is the perfect way to take your gameplay to the next level.

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