Board game, The Automata Initiative: Liberation – Part 1 (fan expansion for Android: Netrunner)

The Automata Initiative

Liberation – Part 1 (fan expansion for Android: Netrunner)


A game by Julien Chaput, Zoe Cohen, McGregor Crowley, June Valencia Cuervo

2 Players15 - 30 minutesUnknown

Deck Construction, Roles with Asymmetric Information, Variable Player Powers

Card Game, Print & Play

Source - BoardGameGeek

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Description

In the world of Android: Netrunner, a new threat is emerging in the form of the Automata Initiative, a legislation that seeks to strip bioroids of their human rights and reduce them to mere robots. This sets the stage for a conflict that challenges the very notion of what it means to be a person. The Automata Initiative: Liberation – Part 1 is a fan expansion that dives into this tumultuous world, introducing 65 new cards and fresh mechanics to the game. With its simple rules and quick explanation, new players can jump right in, while seasoned Netrunner enthusiasts will appreciate the added depth and complexity. As a two-player game with a playtime of 15 to 30 minutes, The Automata Initiative: Liberation – Part 1 is perfect for a quick showdown between corporate and runner forces. The game's asymmetric information and variable player powers ensure that each side has unique strengths and weaknesses, keeping the game exciting and unpredictable. Designed by a team of four creators, this expansion builds upon the foundations of Android: Netrunner and its fan expansion, System Gateway, to create a thrilling experience that explores the gray areas between human and artificial life. With its thought-provoking themes and engaging gameplay, The Automata Initiative: Liberation – Part 1 is a must-play for fans of the Netrunner universe.

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