
Steppe
A game by David M. Rea
2 Players 20 minutes Low
Tile Placement
Abstract Strategy
Description
Steppe is a classic abstract strategy game that's all about clever tile placement. Designed by David M. Rea and first published in 1985, this game is easy to learn but challenging to master. Players take turns placing tiles on a board, trying to outmaneuver their opponent and score the most points. The tiles come in different sizes, covering one, two, or three squares, and are worth varying point values. Neutral tiles can be used to block your opponent or set up future moves, adding a strategic layer to the game. As players fill up the board, they'll move on to higher levels, with each level offering increasing point multipliers. The game is designed for two players and can be played in just 20 minutes, making it a great option for a quick but engaging gaming session. With its simple rules and deep strategy, Steppe is a game that will appeal to fans of abstract strategy games like Domain and Cathedral. Whether you're playing with the original wooden tiles or the plastic tiles from the TSR version, Steppe is a game that's sure to provide hours of entertainment and challenge your strategic thinking.
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